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Wesnoth Units database

Drake Arbiter

(image)

Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes' traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales.

Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defence.

Advances from: Drake Clasher
Advances to: Drake Warden
Cost: 31
HP: 62
Movement: 5
XP: 105
Level: 2
Alignment: lawful
IDDrake Arbiter
Abilities:
(image)halberd
blade
11 - 3
melee
(image)halberd
pierce
17 - 2
melee
firststrike
Resistances:
blade20%
pierce10%
impact30%
fire50%
cold-50%
arcane-30%
TerrainMovement CostDefence
Castle140%
Cave230%
Coastal Reef230%
Deep Water-0%
Flat130%
Forest240%
Frozen320%
Hills140%
Impassable-0%
Mountains140%
Mushroom Grove240%
Sand140%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village140%